WoW Forever stat ratings explained: how crit, hit and dodge convert
WoW Forever replaced classic “+1% crit” effects with ratings. Here is how many points equal 1% crit, hit and dodge at level 60, with real item examples.

In classic World of Warcraft, items said things like “Equip: Improves your chance to get a critical strike by 1%.” WoW Forever changed that. The same items now list ratings instead — for example +14 Critical Strike. That makes items easier to compare at a glance, but it also means you need to know what a point of rating is worth.
The level 60 conversion
We compared WoW Forever items with their classic versions, where the percentage is known. At level 60 the numbers line up exactly:
| Rating | Points for 1% | Example |
|---|---|---|
| Critical Strike | 14 | Quick Strike Ring: classic +1% crit → Forever +14 Critical Strike |
| Hit (melee, ranged and spell) | 10 | Band of Forced Concentration: classic +1% spell hit → Forever +10 Hit |
| Dodge | 12 | Drake Fang Talisman: classic +1% dodge → Forever +12 Dodge |
Lionheart Helm confirms the pattern twice: its classic +2% hit and +2% crit became +20 Hit and +28 Critical Strike.
These values match the level 60 column of the rating tables players know from The Burning Crusade. Parry (15 per 1%) and block (5 per 1%) follow the same table, but we have not confirmed them with an item yet.
One hit stat for everyone
Classic had separate “hit” and “spell hit” effects. In WoW Forever, Band of Forced Concentration — a caster ring — now shows plain Hit. That suggests a single hit rating covers melee, ranged and spells. The Aggroly gear planner counts hit and crit rating for both physical and spell scoring for this reason.
What about lower levels?
If WoW Forever scales ratings with level like later expansions did, a point of rating is worth more while you level. A ring with +7 Critical Strike would then give more than 0.5% crit at level 30. We have not confirmed this in game yet, so our planner uses the level 60 values. That keeps comparisons fair between items, even if the absolute percentages are slightly off while leveling.
How to use this
- To compare a rating item with a classic one, divide by the numbers above.
- Hit is very valuable for most DPS specs, so 10 Hit is often worth more than it looks.
- Let the gear planner do the maths: it converts every rating and scores items with stat weights for your spec.